NEW & IMPROVED

May 25th, 2018: Technical Update 2 Released!

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3D Cloud Models Explained

The clouds within the simulator are modelled in 3D, just like the aircraft you fly.
Instead of a handful of 3D clouds that currently reside in the simulator, we have created thousands of new 3D cloud models (structures) and cloud types developed in comparison to their real-world counterpart. These include altocumulus, stratocumulus, humilis, mediocris, congestus, tower cumulus, cumulonimbus calvus, stratus, nimbostratus, altostratus, cirrus class, cloud streets, super cells, wall clouds, funnel, shelf, rain shaft and tornadoes.

We had to gut the current weather and cloud model system within the flight simulator. One of these core elements was to develop a new cloud model system built around the exact world cloud classification system.

Development Based on 
Real-World Cloud Classification.

Each of the 3000+ 3D cloud model structures were developed in comparison to their real-world counterpart. You can even experience cloud streets, super cells, wall clouds, funnel, shelf, rain shaft and tornadoes! 

Superior Cloud Mapping

We have created superior cloud and weather formations containing precise definition for each cloud type. The simulator will now be able to implement soft and more robust detailed clouds structured together within the same session.

Superior 3D Cloud Structures

We have developed over 3,000 new cloud model structures and cloud which simulates real-world cloud classification. Cloud structures are now correctly and accurately displayed, and detailed clouds will NEVER be represented upside down.

Superior Cloud Classification

Including new clouds types; altocumulus, stratocumulus, humilis, mediocris, congestus, tower cumulus, cumulonimbus calvus, supercell and rainshaft, tornado, stratus, nimbostratus, altostratus and cirrus class.

Cloud Formation Realism

Currently in the sim it's not uncommon to notice upside down clouds and cloud bases that are presented with repeating patterns.

REX SKY FORCE 3D CORRECTS THESE PROBLEMS (and more)

We eliminated unnecessary cloud sprites cutting down on GPU usage. The 3D Cloud structures are correctly and displayed, and clouds will NEVER be presented upside down. 

REALISTICALLY RENDERED
THUNDERSTORMS

We created the cumulonimbus 3D cloud model system as well as supporting textures. By examining real world weather conditions, we introduced the most feared of pilots and man - the super cell.

70K FT. STRUCTURES

Storm structures reaching 70,000 ft. and added rain shafts to calvus and incus cumulonimbus clouds of various intensities. Also included are wall and shelf clouds, and in some circumstances these will include funnel clouds and tornadoes of various shapes and sizes.

NO FUSS

Sky Force examines the metar report and syncs the weather structures to match upcoming weather while in-sim. Cloud structures actually match weather conditions. The correct type of cumulus, stratus, nimbo-stratus, or cumulonimbus clouds will be selected.

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